Tag: rust

  • Returning to simple-dots-game after a while

    It has been a while since I worked on this game. And after being away for a while, I can’t really see the sources of frustration that I felt before. They were probably residual feelings from the frustration of getting it to a functional state and figuring out the system. But there’s something that was…

  • Initial impressions of Orbtk

    I’ve been meaning to get into rust for a long time, but there were some pieces missing from the ecosystem(good rust bindings for GUI applications appear to be hard to come by), but rust isn’t like most of those other languages, it requires a different approach because many of the gui frameworks that have worked…